Robot races [science kit] / ALEX
"Dance, spin and jump your way to the finish line, playing an active game that teaches early coding logic ideas, by asking you to map your path from point A to point B. Choose a challenge card, then place direction tiles on the mat to map out your path. A digital timer adds to the frenetic fun as you race to the finishing square."-- Publisher.
Record details
- Physical Description: 1 game in box ; approx. 17 X 29 X 41 cm
- Publisher: Canton, MI : ALEX Brands,
Content descriptions
General Note: | Tech Up kit provided by Science World British Columbia, funded through CanCode. Game accommodates 1 or more players, ages 4 and up. |
Formatted Contents Note: | Kit includes: instruction sheet, 1 floor mat, 20 challenge cards, 18 green arrow cards, 1 green go card, 1 red stop card, 4 purple robot cards, 6 orange action cards and a timer with batteries. |
Target Audience Note: | Ages 4+ |
Search for related items by subject
Subject: | Computer programming. Coding theory. Logic. Creative thinking. Problem solving. |
Topic Heading: | Science kits. Library of Things. |