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Learn to program with Scratch : a visual introduction to programming with games, art, science, and math  Cover Image Book Book

Learn to program with Scratch : a visual introduction to programming with games, art, science, and math

Marji, Majed (author.).

Summary: "Scratch is a fun, free, beginner-friendly programming environment where you connect blocks of code to build programs. While most famously used to introduce kids to programming, Scratch can make computer science approachable for people of any age. Rather than type countless lines of code in a cryptic programming language, why not use colorful command blocks and cartoon sprites to create powerful scripts? In Learn to Program with Scratch, author Majed Marji uses Scratch to explain the concepts essential to solving real-world programming problems. The labeled, color-coded blocks plainly show each logical step in a given script, and with a single click, you can even test any part of your script to check your logic. You'll learn how to: harness the power of repeat loops and recursion; use if/else statements and logical operators to make decisions; store data in variables and lists to use later in your program; read, store, and manipulate user input; implement key computer science algorithms like a linear search and bubble sort. Hands-on projects will challenge you to create an Ohm's law simulator, draw intricate patterns, program sprites to mimic line-following robots, create arcade-style games, and more! Each chapter is packed with detailed explanations, annotated illustrations, guided examples, lots of color, and plenty of exercises to help the lessons stick. Learn to Program with Scratch is the perfect place to start your computer science journey, painlessly." -- Provided by publisher.

Record details

  • ISBN: 9781593275433 (paperback)
  • Physical Description: xx, 261 pages : colour illustrations ; 24 cm
    regular print
    print
  • Publisher: San Francisco : No Starch Press, 2014.

Content descriptions

General Note:
"Covers Scratch 2" -- Cover.
Includes index.
Formatted Contents Note: Getting started -- Motion and drawing -- Looks and sound -- Procedures -- Variables -- Making decisions -- Repetition: a deeper exploration of loops -- String processing -- Lists -- Appendix: sharing and collaboration.
Subject: Scratch (Computer program language) -- Juvenile literature

Available copies

  • 0 of 1 copy available at BC Interlibrary Connect. (Show)
  • 0 of 1 copy available at Terrace Public Library.

Holds

  • 0 current holds with 1 total copy.
Show Only Available Copies
Location Call Number / Copy Notes Barcode Shelving Location Holdable? Status Due Date
Terrace Public Library J 005.133 MAR (Text) 35151001059690 Junior Non-fiction Volume hold Checked out 2024-04-25


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