How to code : a step-by-step guide to computer coding Book 3
Record details
- ISBN: 9781682970782 (paperback)
-
Physical Description:
print
regular print
32 pages : colour illustrations ; 25 cm - Publisher: Lake Forest, California : Quarto Library, 2017.
- Copyright: ©2015.
Content descriptions
General Note: | "Includes developing coding techniques, creating code for Web papges, basic HTML and JavaScript"--Cover. Includes index. |
Search for related items by subject
Subject: | Computer programming -- Juvenile literature Scratch (Computer program language) -- Juvenile literature Coding theory -- Juvenile literature |
Available copies
- 6 of 6 copies available at BC Interlibrary Connect. (Show)
- 1 of 1 copy available at Terrace Public Library.
Holds
- 0 current holds with 6 total copies.
Show Only Available Copies
Location | Call Number / Copy Notes | Barcode | Shelving Location | Holdable? | Status | Due Date |
---|---|---|---|---|---|---|
Terrace Public Library | J 005.1 WAI (Text) | 35151000600742 | Junior Non-fiction | Volume hold | Available | - |
LDR | 01328cam a2200325 i 4500 | ||
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001 | 118419657 | ||
003 | SITKA | ||
005 | 20180108221717.0 | ||
006 | aa j 001 0 | ||
006 | knnn j kn | ||
007 | ta | ||
008 | 170504t20172015caua j 001 0 eng d | ||
020 | . | ‡a9781682970782 (paperback) | |
040 | . | ‡aYDXCP ‡beng ‡erda ‡cYDXCP ‡dBDX ‡dBTCTA ‡dBIB ‡dOCLCF ‡dLEO ‡dSITKA | |
082 | 0 | 4. | ‡a005.1 ‡223 |
092 | . | ‡aJ 005.1 WAI | |
100 | 1 | . | ‡aWainewright, Max, ‡eauthor. |
245 | 1 | 0. | ‡aHow to code : ‡ba step-by-step guide to computer coding. ‡nBook 3 / ‡cMax Wainewright ; illustration, Mike Henson. |
264 | 1. | ‡aLake Forest, California : ‡bQuarto Library, ‡c2017. | |
264 | 4. | ‡c©2015. | |
300 | . | ‡a32 pages : ‡bcolour illustrations ; ‡c25 cm | |
336 | . | ‡atext ‡btxt ‡2rdacontent | |
336 | . | ‡astill image ‡bsti ‡2rdacontent | |
337 | . | ‡aunmediated ‡bn ‡2rdamedia | |
338 | . | ‡avolume ‡bnc ‡2rdacarrier | |
500 | . | ‡a"Includes developing coding techniques, creating code for Web papges, basic HTML and JavaScript"--Cover. | |
500 | . | ‡aIncludes index. | |
520 | . | ‡aBook 3 takes coding further and explains how to use selection with "if" statements, using step-by-step instructions. Robot helpers are featured throughout to ensure everything is clear. Learn how to program projects in Scratch and Python. | |
650 | 0. | ‡aComputer programming ‡vJuvenile literature. | |
650 | 0. | ‡aScratch (Computer program language) ‡vJuvenile literature. | |
650 | 0. | ‡aCoding theory ‡vJuvenile literature. | |
700 | 1 | . | ‡aHenson, Mike ‡c(Illustrator), ‡eillustrator. |
949 | . | ‡b35137001005726 ‡cJ 005.1 WAI ‡lJuvenile Non-Fiction ‡mbook ‡oBKI ‡p13.99 ‡q1 ‡sIn process | |
905 | . | ‡uMark | |
901 | . | ‡a118419657 ‡b ‡c118419657 ‡tbiblio ‡sULS |